output_dir = /mnt/d/Games/Minecraft/minecraft.ligos.net/worlds/Survival_Easy [world:Survival_Easy_Overworld] input_dir = /mnt/d/Games/Minecraft/Server/Server.Easy/Riley and Murray's Survival (Easy) World dimension = overworld [world:Survival_Easy_Nether] input_dir = /mnt/d/Games/Minecraft/Server/Server.Easy/Riley and Murray's Survival (Easy) World dimension = nether # Defaults [global:map] texture_size = 12 tile_width = 4 png_indexed = true render_mode = plain [map:Survival_Easy_topdown] name = Survival Easy - topdown world = Survival_Easy_Overworld render_view = topdown #texture_size = 4 [map:Survival_Easy_isometric] name = Survival Easy - isometric world = Survival_Easy_Overworld rotations = top-left top-right bottom-right bottom-left #texture_size = 8 [map:Survival_Easy_side] name = Survival Easy - side world = Survival_Easy_Overworld render_view = side #texture_size = 8 [map:Survival_Easy_caves] name = Survival Easy - caves world = Survival_Easy_Overworld rotations = top-left #texture_size = 8 render_mode = cave [map:Survival_Easy_Nether] name = Survival Easy - Nether world = Survival_Easy_Nether rotations = top-left #texture_size = 8 render_mode = cave