# Mapcrafter Config File.
############################
# GLOBAL OPTIONS section
############################
# Render HTML and images to this folder.
output_dir = /mnt/d/Games/Minecraft/minecraft.ligos.net/worlds/Mapcrafter_Test
# Defaults to apply to all [world:...] sections
[global:world]
input_dir = /mnt/d/Games/Minecraft/Server/Server.MapcrafterTest/Mapcrafter Test
# Defaults to apply to all [map:...] sections
[global:map]
texture_size = 12
png_indexed = true
tile_width = 4
render_mode = daylight
############################
# WORLD OPTIONS section
############################
# Overworld source
[world:MapcrafterTest_Overworld]
dimension = overworld
# Overworld source, circular crop
[world:MapcrafterTest_Overworld_CircularCrop]
dimension = overworld
crop_center_x = 360
crop_center_z = 1070
crop_radius = 100
default_view = 300, 1000, 64
default_zoom = 2
# Overworld source, rectangular crop
[world:MapcrafterTest_Overworld_RectangularCrop]
dimension = overworld
crop_min_x = 300
crop_min_z = 1000
crop_max_x = 420
crop_max_z = 1120
default_view = 300, 1000, 64
default_zoom = 2
# Overworld source, crop at y = 32
[world:MapcrafterTest_Overworld_CropY32]
dimension = overworld
crop_max_y = 32
# Overworld source, block mask - remove grass and dirt
[world:MapcrafterTest_Overworld_BlockMask]
dimension = overworld
crop_center_x = 360
crop_center_z = 1070
crop_radius = 100
default_view = 300, 1000, 64
default_zoom = 2
# Hide grass (in various forms), coarse_dirt and dirt
block_mask = !2376-2381 !1296 !2175
# Nether source
#[world:MapcrafterTest_Nether]
#input_dir = /mnt/c/Users/msn/AppData/Roaming/.minecraft/saves/Mapcrafter Test
#dimension = nether
# Alternate Mapcrafter Test
[world:MapcrafterTest2_Overworld]
dimension = overworld
input_dir = /mnt/d/Games/Minecraft/Server/Server.MapcrafterTest2/MapcrafterTest2
crop_center_x = 670
crop_center_z = 1630
crop_radius = 120
default_view = 700, 1660, 64
############################
# MAP OPTIONS section
############################
### Render View Examples ###
# Topdown Overworld Map
[map:MapcrafterTest_Overworld_Topdown]
name = Mapcrafter Test - Overworld - Topdown
world = MapcrafterTest_Overworld
render_view = topdown
# Side Overworld Map
[map:MapcrafterTest_Overworld_side]
name = Mapcrafter Test - Overworld - Side
world = MapcrafterTest_Overworld
render_view = side
# Isometric Overworld Map (4 rotations)
[map:MapcrafterTest_Overworld_isometric]
name = Mapcrafter Test - Overworld - Isometric
world = MapcrafterTest_Overworld
rotations = top-left top-right bottom-right bottom-left
render_view = isometric
### END Render View Examples ###
### Render Mode Examples ###
# Isometric Overworld Map - Daylight (1 rotation)
[map:MapcrafterTest_Overworld_isometric_daylight]
name = Mapcrafter Test - Overworld - Isometric - Daylight
world = MapcrafterTest_Overworld
rotations = top-left
texture_size = 16
render_mode = daylight
png_indexed = false
# Isometric Overworld Map - Plain (1 rotation)
[map:MapcrafterTest_Overworld_isometric_plain]
name = Mapcrafter Test - Overworld - Isometric - Plain
world = MapcrafterTest_Overworld
rotations = top-left
texture_size = 16
render_mode = plain
png_indexed = false
# Isometric Overworld Map - Nightlight (1 rotation)
[map:MapcrafterTest_Overworld_isometric_nightlight]
name = Mapcrafter Test - Overworld - Isometric - Nightlight
world = MapcrafterTest_Overworld
rotations = top-left
texture_size = 16
render_mode = nightlight
png_indexed = false
# Isometric Caves Overworld Map (1 rotation)
[map:MapcrafterTest_Overworld_isometric_cave]
name = Mapcrafter Test - Overworld - Isometric - Cave
world = MapcrafterTest_Overworld
rotations = top-left
texture_size = 16
render_mode = cave
png_indexed = false
# Isometric Cave Light Overworld Map (1 rotation)
[map:MapcrafterTest_Overworld_isometric_cavelight]
name = Mapcrafter Test - Overworld - Isometric - Cave Light
world = MapcrafterTest_Overworld
rotations = top-left
texture_size = 16
render_mode = cavelight
png_indexed = false
### END Render Mode Examples ###
### Overlay Examples ###
# Isometric Overworld Map (1 rotation) - Slime Spawn Overlay
[map:MapcrafterTest_Overworld_isometric_slime]
name = Mapcrafter Test - Overworld - Isometric - Slime Spawn Overlay
world = MapcrafterTest_Overworld
rotations = top-left
overlay = slime
# Isometric Overworld Map (1 rotation) - Spawn Day Overlay
[map:MapcrafterTest_Overworld_isometric_spawnday]
name = Mapcrafter Test - Overworld - Isometric - Spawn Day Overlay
world = MapcrafterTest_Overworld
rotations = top-left
overlay = spawnday
# Isometric Overworld Map (1 rotation) - Spawn Night Overlay
[map:MapcrafterTest_Overworld_isometric_spawnnight]
name = Mapcrafter Test - Overworld - Isometric - Spawn Night Overlay
world = MapcrafterTest_Overworld
rotations = top-left
overlay = spawnnight
### END Overlay Examples ###
### Lighting Examples ###
# Isometric Overworld Map for Lighting Intensity
[map:MapcrafterTest_Overworld_isometric_lightingintensity]
name = Mapcrafter Test - Overworld - Isometric - Lighting Intensity
world = MapcrafterTest_Overworld
rotations = top-left
lighting_intensity = 0.2
# Isometric Overworld Map for Lighting Water Intensity
[map:MapcrafterTest_Overworld_isometric_lightingwaterintensity]
name = Mapcrafter Test - Overworld - Isometric - Lighting Water Intensity
world = MapcrafterTest_Overworld
rotations = top-left
lighting_water_intensity = 0.1
# Isometric Overworld Map for Render Biomes
[map:MapcrafterTest_Overworld_isometric_renderbiomes]
name = Mapcrafter Test - Overworld - Isometric - Render Biomes
world = MapcrafterTest_Overworld
rotations = top-left
render_biomes = false
### END Lighting Examples ###
### Cropping Examples ###
# Isometric Overworld Map (1 rotation), circular crop
[map:MapcrafterTest_Overworld_isometric_circularcrop]
name = Mapcrafter Test - Overworld - Isometric - Circular Crop
world = MapcrafterTest_Overworld_CircularCrop
rotations = top-left
texture_size = 16
# Isometric Overworld Map (1 rotation), rectangular crop
[map:MapcrafterTest_Overworld_isometric_rectangularcrop]
name = Mapcrafter Test - Overworld - Isometric - Rectangular Crop
world = MapcrafterTest_Overworld_RectangularCrop
rotations = top-left
texture_size = 16
# Isometric Overworld Map (1 rotation), Crop at y = 32
[map:MapcrafterTest_Overworld_isometric_level32]
name = Mapcrafter Test - Overworld - Isometric - Level 32
world = MapcrafterTest_Overworld_CropY32
rotations = top-left
# Isometric Overworld Map (1 rotation), circular crop + blockmask
[map:MapcrafterTest_Overworld_isometric_blockmask]
name = Mapcrafter Test - Overworld - Isometric - Block Mask
world = MapcrafterTest_Overworld_BlockMask
rotations = top-left
texture_size = 16
### END Cropping Examples###
### Misc Examples ###
# Isometric Overworld Map (1 rotation), unicode in name
[map:MapcrafterTest_Overworld_isometric_unicode]
name = Mapcrafter Test - Overworld - Isometric - ЏΝΪͽϴԁӖ
world = MapcrafterTest_Overworld_CircularCrop
rotations = top-left
texture_size = 16
# Isometric Overworld Map for JPEG
[map:MapcrafterTest_Overworld_isometric_jpeg]
name = Mapcrafter Test - Overworld - Isometric - Jpeg
world = MapcrafterTest_Overworld_CircularCrop
rotations = top-left
image_format = jpeg
jpeg_quality = 65
# Topdown Overworld Map with small textures (and slightly larger tile_width)
[map:MapcrafterTest_Overworld_Topdown_Small]
name = Mapcrafter Test - Overworld - Topdown Small
world = MapcrafterTest_Overworld
render_view = topdown
texture_size = 6
tile_width = 6
### END Misc Examples ###
# Caves Nether Map (1 rotation)
#[map:Survival_Easy_Nether_caves]
#name = Mapcrafter Test - Nether - Caves
#world = MapcrafterTest_Nether
#rotations = top-left
#texture_size = 12
#png_indexed = true
#render_mode = cave
# Isometric Overworld Map - cropped
# Alternate test world
[map:MapcrafterTest2_Overworld_isometric]
name = Mapcrafter Test 2 - Overworld
world = MapcrafterTest2_Overworld
rotations = top-left top-right bottom-right bottom-left
render_view = isometric
texture_size = 16
png_indexed = false
### Marker Examples ###
# NOTE: these are used by 'mapcrafter_markers', the main 'mapcrafter' app does not actually use these.
# NOTE: only ONE marker is generated per sign in Minecraft: put your most specific markers in first.
[marker:villages]
name = Villages
prefix = [village]
show_default = false
title_format = %(text)
text_format = %(x),%(z) %(y)
village
%(text)
[marker:everything_else]
name = Other Signs
show_default = false
title_format = %(text)
text_format = %(x),%(z) %(y)
%(text)
### END Marker Examples ###