# Mapcrafter Config File. ############################ # GLOBAL OPTIONS section ############################ # Render HTML and images to this folder. output_dir = /mnt/d/Games/Minecraft/minecraft.ligos.net/worlds/Mapcrafter_Test # Defaults to apply to all [world:...] sections [global:world] input_dir = /mnt/d/Games/Minecraft/Server/Server.MapcrafterTest/Mapcrafter Test # Defaults to apply to all [map:...] sections [global:map] texture_size = 12 png_indexed = true tile_width = 4 render_mode = daylight ############################ # WORLD OPTIONS section ############################ # Overworld source [world:MapcrafterTest_Overworld] dimension = overworld # Overworld source, circular crop [world:MapcrafterTest_Overworld_CircularCrop] dimension = overworld crop_center_x = 360 crop_center_z = 1070 crop_radius = 100 default_view = 300, 1000, 64 default_zoom = 2 # Overworld source, rectangular crop [world:MapcrafterTest_Overworld_RectangularCrop] dimension = overworld crop_min_x = 300 crop_min_z = 1000 crop_max_x = 420 crop_max_z = 1120 default_view = 300, 1000, 64 default_zoom = 2 # Overworld source, crop at y = 32 [world:MapcrafterTest_Overworld_CropY32] dimension = overworld crop_max_y = 32 # Overworld source, block mask - remove grass and dirt [world:MapcrafterTest_Overworld_BlockMask] dimension = overworld crop_center_x = 360 crop_center_z = 1070 crop_radius = 100 default_view = 300, 1000, 64 default_zoom = 2 # Hide grass (in various forms), coarse_dirt and dirt block_mask = !2376-2381 !1296 !2175 # Nether source #[world:MapcrafterTest_Nether] #input_dir = /mnt/c/Users/msn/AppData/Roaming/.minecraft/saves/Mapcrafter Test #dimension = nether # Alternate Mapcrafter Test [world:MapcrafterTest2_Overworld] dimension = overworld input_dir = /mnt/d/Games/Minecraft/Server/Server.MapcrafterTest2/MapcrafterTest2 crop_center_x = 670 crop_center_z = 1630 crop_radius = 120 default_view = 700, 1660, 64 ############################ # MAP OPTIONS section ############################ ### Render View Examples ### # Topdown Overworld Map [map:MapcrafterTest_Overworld_Topdown] name = Mapcrafter Test - Overworld - Topdown world = MapcrafterTest_Overworld render_view = topdown # Side Overworld Map [map:MapcrafterTest_Overworld_side] name = Mapcrafter Test - Overworld - Side world = MapcrafterTest_Overworld render_view = side # Isometric Overworld Map (4 rotations) [map:MapcrafterTest_Overworld_isometric] name = Mapcrafter Test - Overworld - Isometric world = MapcrafterTest_Overworld rotations = top-left top-right bottom-right bottom-left render_view = isometric ### END Render View Examples ### ### Render Mode Examples ### # Isometric Overworld Map - Daylight (1 rotation) [map:MapcrafterTest_Overworld_isometric_daylight] name = Mapcrafter Test - Overworld - Isometric - Daylight world = MapcrafterTest_Overworld rotations = top-left texture_size = 16 render_mode = daylight png_indexed = false # Isometric Overworld Map - Plain (1 rotation) [map:MapcrafterTest_Overworld_isometric_plain] name = Mapcrafter Test - Overworld - Isometric - Plain world = MapcrafterTest_Overworld rotations = top-left texture_size = 16 render_mode = plain png_indexed = false # Isometric Overworld Map - Nightlight (1 rotation) [map:MapcrafterTest_Overworld_isometric_nightlight] name = Mapcrafter Test - Overworld - Isometric - Nightlight world = MapcrafterTest_Overworld rotations = top-left texture_size = 16 render_mode = nightlight png_indexed = false # Isometric Caves Overworld Map (1 rotation) [map:MapcrafterTest_Overworld_isometric_cave] name = Mapcrafter Test - Overworld - Isometric - Cave world = MapcrafterTest_Overworld rotations = top-left texture_size = 16 render_mode = cave png_indexed = false # Isometric Cave Light Overworld Map (1 rotation) [map:MapcrafterTest_Overworld_isometric_cavelight] name = Mapcrafter Test - Overworld - Isometric - Cave Light world = MapcrafterTest_Overworld rotations = top-left texture_size = 16 render_mode = cavelight png_indexed = false ### END Render Mode Examples ### ### Overlay Examples ### # Isometric Overworld Map (1 rotation) - Slime Spawn Overlay [map:MapcrafterTest_Overworld_isometric_slime] name = Mapcrafter Test - Overworld - Isometric - Slime Spawn Overlay world = MapcrafterTest_Overworld rotations = top-left overlay = slime # Isometric Overworld Map (1 rotation) - Spawn Day Overlay [map:MapcrafterTest_Overworld_isometric_spawnday] name = Mapcrafter Test - Overworld - Isometric - Spawn Day Overlay world = MapcrafterTest_Overworld rotations = top-left overlay = spawnday # Isometric Overworld Map (1 rotation) - Spawn Night Overlay [map:MapcrafterTest_Overworld_isometric_spawnnight] name = Mapcrafter Test - Overworld - Isometric - Spawn Night Overlay world = MapcrafterTest_Overworld rotations = top-left overlay = spawnnight ### END Overlay Examples ### ### Lighting Examples ### # Isometric Overworld Map for Lighting Intensity [map:MapcrafterTest_Overworld_isometric_lightingintensity] name = Mapcrafter Test - Overworld - Isometric - Lighting Intensity world = MapcrafterTest_Overworld rotations = top-left lighting_intensity = 0.2 # Isometric Overworld Map for Lighting Water Intensity [map:MapcrafterTest_Overworld_isometric_lightingwaterintensity] name = Mapcrafter Test - Overworld - Isometric - Lighting Water Intensity world = MapcrafterTest_Overworld rotations = top-left lighting_water_intensity = 0.1 # Isometric Overworld Map for Render Biomes [map:MapcrafterTest_Overworld_isometric_renderbiomes] name = Mapcrafter Test - Overworld - Isometric - Render Biomes world = MapcrafterTest_Overworld rotations = top-left render_biomes = false ### END Lighting Examples ### ### Cropping Examples ### # Isometric Overworld Map (1 rotation), circular crop [map:MapcrafterTest_Overworld_isometric_circularcrop] name = Mapcrafter Test - Overworld - Isometric - Circular Crop world = MapcrafterTest_Overworld_CircularCrop rotations = top-left texture_size = 16 # Isometric Overworld Map (1 rotation), rectangular crop [map:MapcrafterTest_Overworld_isometric_rectangularcrop] name = Mapcrafter Test - Overworld - Isometric - Rectangular Crop world = MapcrafterTest_Overworld_RectangularCrop rotations = top-left texture_size = 16 # Isometric Overworld Map (1 rotation), Crop at y = 32 [map:MapcrafterTest_Overworld_isometric_level32] name = Mapcrafter Test - Overworld - Isometric - Level 32 world = MapcrafterTest_Overworld_CropY32 rotations = top-left # Isometric Overworld Map (1 rotation), circular crop + blockmask [map:MapcrafterTest_Overworld_isometric_blockmask] name = Mapcrafter Test - Overworld - Isometric - Block Mask world = MapcrafterTest_Overworld_BlockMask rotations = top-left texture_size = 16 ### END Cropping Examples### ### Misc Examples ### # Isometric Overworld Map (1 rotation), unicode in name [map:MapcrafterTest_Overworld_isometric_unicode] name = Mapcrafter Test - Overworld - Isometric - ЏΝΪͽϴԁӖ world = MapcrafterTest_Overworld_CircularCrop rotations = top-left texture_size = 16 # Isometric Overworld Map for JPEG [map:MapcrafterTest_Overworld_isometric_jpeg] name = Mapcrafter Test - Overworld - Isometric - Jpeg world = MapcrafterTest_Overworld_CircularCrop rotations = top-left image_format = jpeg jpeg_quality = 65 # Topdown Overworld Map with small textures (and slightly larger tile_width) [map:MapcrafterTest_Overworld_Topdown_Small] name = Mapcrafter Test - Overworld - Topdown Small world = MapcrafterTest_Overworld render_view = topdown texture_size = 6 tile_width = 6 ### END Misc Examples ### # Caves Nether Map (1 rotation) #[map:Survival_Easy_Nether_caves] #name = Mapcrafter Test - Nether - Caves #world = MapcrafterTest_Nether #rotations = top-left #texture_size = 12 #png_indexed = true #render_mode = cave # Isometric Overworld Map - cropped # Alternate test world [map:MapcrafterTest2_Overworld_isometric] name = Mapcrafter Test 2 - Overworld world = MapcrafterTest2_Overworld rotations = top-left top-right bottom-right bottom-left render_view = isometric texture_size = 16 png_indexed = false ### Marker Examples ### # NOTE: these are used by 'mapcrafter_markers', the main 'mapcrafter' app does not actually use these. # NOTE: only ONE marker is generated per sign in Minecraft: put your most specific markers in first. [marker:villages] name = Villages prefix = [village] show_default = false title_format = %(text) text_format = %(x),%(z)   %(y)
village
%(text) [marker:everything_else] name = Other Signs show_default = false title_format = %(text) text_format = %(x),%(z)   %(y)
%(text) ### END Marker Examples ###